Top Aces A-4N AESA Radar
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Top Aces A-4N AESA Radar
Interesting article in The Drive by Thomas Newdick about Top Aces A-4N Skyhawks, an advanced aggressor mission system, and an AESA radar. Might pique interest in Air Command as a capability if they seek to withdraw Hawk T1 sooner rather than later as identified in the Command Paper.
Top Aces’ Aggressor A-4s Are Now The World’s Most Advanced Skyhawks
Top Aces’ Aggressor A-4s Are Now The World’s Most Advanced Skyhawks
Whilst it's a step in the right direction, you still need a high performance airframe to maintain a credible red air. The AESA is nice, but it's still mounted to a 1950s era airframe that can't fly high or fast enough to do anything other than provide a piece of aluminum for Blue to shoot at.
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Whilst it's a step in the right direction, you still need a high performance airframe to maintain a credible red air. The AESA is nice, but it's still mounted to a 1950s era airframe that can't fly high or fast enough to do anything other than provide a piece of aluminum for Blue to shoot at.
Whilst it's a step in the right direction, you still need a high performance airframe to maintain a credible red air. The AESA is nice, but it's still mounted to a 1950s era airframe that can't fly high or fast enough to do anything other than provide a piece of aluminum for Blue to shoot at.
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How about low and slow then? Go to 3:40 for the part where they successfully evaded F-15s for two weeks during an exercise.
https://youtu.be/gmHj9Jfqy3A?t=220
https://youtu.be/gmHj9Jfqy3A?t=220
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The Hornets all need a centre barrel replacement, lots of very good documents on the real condition of these aircraft on the ANAO website - basically they're shagged.
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You mean that leadership who believe synthetics are the holy grail and that the only live flying should be 'operational'? If only they had a 4th Gen Aggressor Sqn, oh wait, isn't that the one they're getting rid of?
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Incorrect, AIR 5376 Phase 3.2 (HUG 3.2) Reassessment revised this to 10 airframes only from the original plan of 49. The remaining airframes have been managed out to a max of 6,000hrs or a specific Fatigue Life Expended Index (FLEI) of 0.64 for ARDU jets, 0.85 for all non-CBR jets, and 1.0 for CBR jets through restrictions on use, scheduling and monitoring. The RCAF have received the 18 jets with the lowest FLEI.
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Doubtful, Don Kirlin doesn't have the capital to progress the transaction which is why he's trying to sell his Hawk mk67s as a portfolio acquisition for the ludicrous price of $2MM for each of the 10 complete jets, $500K for each of the 2 parts aircraft (there is only one as one was written off at Yuma), and $48MM for the spare parts! His MiG-29UB is also for sale too.
The Hornets all need a centre barrel replacement, lots of very good documents on the real condition of these aircraft on the ANAO website - basically they're shagged.
The Hornets all need a centre barrel replacement, lots of very good documents on the real condition of these aircraft on the ANAO website - basically they're shagged.
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Back to Red Air, the tatty ton are going soon and to be fair, they’re not really capable red air, they’re just bits of tin. The Biz Jets offer a great EA capability to train against which must continue, but there needs to be a fast jet red air capability mixed in with the Biz Jets and plenty of it. IX can’t provide all the red required and relying on sqns to provide their own is expensive.
Incorrect, AIR 5376 Phase 3.2 (HUG 3.2) Reassessment revised this to 10 airframes only from the original plan of 49. The remaining airframes have been managed out to a max of 6,000hrs or a specific Fatigue Life Expended Index (FLEI) of 0.64 for ARDU jets, 0.85 for all non-CBR jets, and 1.0 for CBR jets through restrictions on use, scheduling and monitoring. The RCAF have received the 18 jets with the lowest FLEI.
As for synthetic vs live training, I almost hate saying this, but you can actually get more benefit from the sim these days than you can against most live red air presentations. Unless you invest in a modern and capable aggressor fleet as discussed above, you've just got a bunch of bizjets cruising around in the 20s at 0.5M and some mates in actual fighters who are probably flying fuel-conserving profiles in their assigned blocks (usually!) with set tactics and action ranges. Blue aren't able to use all their toys, neither can Red for various reasons.
Compare that to the sim, where you can fight the "real" threat in greater numbers and use the full capabilities of your aircraft, actually throw switches and have things die, rather than arguing with the RTO.
I don't believe an 80/20 mix is the right answer by any means, but I can honestly say I have gotten far more tactically out of my last 10 sims than my last 10 flights. We need both, but I can't give you an actual percentage breakdown yet.
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I stand corrected, thanks!
As for synthetic vs live training, I almost hate saying this, but you can actually get more benefit from the sim these days than you can against most live red air presentations. Unless you invest in a modern and capable aggressor fleet as discussed above, you've just got a bunch of bizjets cruising around in the 20s at 0.5M and some mates in actual fighters who are probably flying fuel-conserving profiles in their assigned blocks (usually!) with set tactics and action ranges. Blue aren't able to use all their toys, neither can Red for various reasons.
Compare that to the sim, where you can fight the "real" threat in greater numbers and use the full capabilities of your aircraft, actually throw switches and have things die, rather than arguing with the RTO.
I don't believe an 80/20 mix is the right answer by any means, but I can honestly say I have gotten far more tactically out of my last 10 sims than my last 10 flights. We need both, but I can't give you an actual percentage breakdown yet.
As for synthetic vs live training, I almost hate saying this, but you can actually get more benefit from the sim these days than you can against most live red air presentations. Unless you invest in a modern and capable aggressor fleet as discussed above, you've just got a bunch of bizjets cruising around in the 20s at 0.5M and some mates in actual fighters who are probably flying fuel-conserving profiles in their assigned blocks (usually!) with set tactics and action ranges. Blue aren't able to use all their toys, neither can Red for various reasons.
Compare that to the sim, where you can fight the "real" threat in greater numbers and use the full capabilities of your aircraft, actually throw switches and have things die, rather than arguing with the RTO.
I don't believe an 80/20 mix is the right answer by any means, but I can honestly say I have gotten far more tactically out of my last 10 sims than my last 10 flights. We need both, but I can't give you an actual percentage breakdown yet.
I’m going to question when the last time you flew red air or against red air? You don’t fly fuel conserving profiles as red air and the Falcons are not doing 0.5M either. The set tactics are briefed to achieve the DLOs which are stipulated in the CRWU syllabus, you can’t go off piste and rage. I feel you’re working from old experience and old knowledge.
Foghorn,
As we all know there are different levels of quality in Air-Air training (News flash, Cobham and Hawks can be useful, but aren’t great), as much as there are different levels of quality in Simulators.
without providing the reference points that you are talking about, we aren’t necessarily comparing apples and apples.
maybe you can clarify, with appropriate detail, your argument.
As we all know there are different levels of quality in Air-Air training (News flash, Cobham and Hawks can be useful, but aren’t great), as much as there are different levels of quality in Simulators.
without providing the reference points that you are talking about, we aren’t necessarily comparing apples and apples.
maybe you can clarify, with appropriate detail, your argument.
That’s just not true Late Arm Live, you can’t mostly get more from the sim than you can from ‘most’ red air presentations. Whilst yes, obviously the sim does have its benefits, you ask any current fighter pilot on the front line and they’ll tell you that the sim is fine but it’s not that good. There’s so many issues with the sim when it comes to operating as a 4-ship, which I can’t be bothered to go into here - those that know, know. As for getting more out of your last 10 trips in the sim vs live, I simply refuse to believe that - what platform are you currently operating?
I’m going to question when the last time you flew red air or against red air? You don’t fly fuel conserving profiles as red air and the Falcons are not doing 0.5M either. The set tactics are briefed to achieve the DLOs which are stipulated in the CRWU syllabus, you can’t go off piste and rage. I feel you’re working from old experience and old knowledge.
I’m going to question when the last time you flew red air or against red air? You don’t fly fuel conserving profiles as red air and the Falcons are not doing 0.5M either. The set tactics are briefed to achieve the DLOs which are stipulated in the CRWU syllabus, you can’t go off piste and rage. I feel you’re working from old experience and old knowledge.
I can lead and teach 4 ship tactics probably better in the sim for many reasons that I won't discuss here - those that know, know
Of course there are many things you can't get from the sim and need to go flying to experience - dip plans, fallout, actual weather, fear, ATC issues, civil traffic, NOTAMS etc etc.
Don't get me wrong, I'll take a flight over a sim any day. But you need to realise the world has progressed since the 1980s F3 sim...