Flight Simulator X and all PC sims: merged threads
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S61N - Panel Information Needed - any help much appreciated
Hi all,
I need some help and some information on the S61N. I am currently programming an S61N flight model and panel for Microsoft Flight Simulator X. Here is a picture of my progress so far, everything you see has been programmed from scratch, and is fully operational (including the fuel panel):
However i have now hit a bit of a brick wall in the design process. I am about to start programming the Caution and Warning panel, and the Advisory panel. However i have no pictures of them lit up (like when you press the 'test' button), so i have no idea what the warnings shown are, or what the causes of illumination are. I would very much appreciate any pictures of the panels fully lit up with all the warnings showing. I would also like to talk to someone who has access to an aircraft, and has some knowledge of it, as there may be other pictures that i may need in the future, and systems that i would like to talk through. I have talked to my dad who used to fly the S61N on the North Sea and Falklands with Bristows, but unfortuately he cannot remeber everything i need to know. I am planning to model as many of the systems as i can, and have the flight dynamics as accurate as possible. The aircraft we be available for free on the internet for everyone, just incase anyone here would like a go!
Any help is much appreciated,
Thanks alot,
Lucas
I need some help and some information on the S61N. I am currently programming an S61N flight model and panel for Microsoft Flight Simulator X. Here is a picture of my progress so far, everything you see has been programmed from scratch, and is fully operational (including the fuel panel):
However i have now hit a bit of a brick wall in the design process. I am about to start programming the Caution and Warning panel, and the Advisory panel. However i have no pictures of them lit up (like when you press the 'test' button), so i have no idea what the warnings shown are, or what the causes of illumination are. I would very much appreciate any pictures of the panels fully lit up with all the warnings showing. I would also like to talk to someone who has access to an aircraft, and has some knowledge of it, as there may be other pictures that i may need in the future, and systems that i would like to talk through. I have talked to my dad who used to fly the S61N on the North Sea and Falklands with Bristows, but unfortuately he cannot remeber everything i need to know. I am planning to model as many of the systems as i can, and have the flight dynamics as accurate as possible. The aircraft we be available for free on the internet for everyone, just incase anyone here would like a go!
Any help is much appreciated,
Thanks alot,
Lucas
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I'd pleased as punch
as a helicopter pilot with over 4500 in the full scale 407 and a simmer for the past two years (FSX w/acceleration) I personally would love a detailed 407 (mabe similar to the dodo 206) pop-out floats would be nice (once-upon a time I flew for Air Log). Anything I can do to help, just send me an e-mail.
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Helicopters
I see this thread hasn't seen a lot of action, but since it's still around, I am the director of development for Nemeth Designs, we are doing a few helicopters this year that we are looking for info on, specifically the AW139 and Chinook are the next 2 for FSX so if any of you in the USA have any FOH's for either that you would like to share with us so we can aim for an accurate flight model please send me a PM or email me at [email protected]
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Home flight sims
I'm interested in rcommendations for home flight simulators, both hardware and software. I'm finding it difficult to make my decision based on what you see online, without actually trying them personally. Please include pros and cons. Thank you for your time.
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For software, Microsoft does the job very well. X-plane is OK but the cockpit pictures are not scaleable.
Depending on what you are doing, you don't necessarily need the latest or greatest version. You don't need a fast processor either, but it does like lots of memory, and if you get FS 2004 make sure you get all 4 discs - the fourth has to be in the CD drove and people often foget it's in there when they sell the computer.
Phil
Depending on what you are doing, you don't necessarily need the latest or greatest version. You don't need a fast processor either, but it does like lots of memory, and if you get FS 2004 make sure you get all 4 discs - the fourth has to be in the CD drove and people often foget it's in there when they sell the computer.
Phil
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Hi,
For the software it depends on what you want to use it for and what you want to get out of it. FSX has a lot more addons and a larger community following it, it also has more eye candy than X-Plane in the way of scenery, but X-Plane is certainly catching up in all respects. However the flight dynamics for helicopters is far superior in X-Plane than FSX. The way FSX is coded limits what can be done in trying to improve this. Also FSX is no longer being supported by Mircrosoft and it still has a lot of issues performance and setup wise, you will also need a powerful computer mainly a high end processor to run it with highish settings. X-Plane is constantly being updated and is always evolving and you will also need a fairly high spec system to run it. Both systems are 32bit ( X-Plane currently beta testing a 64bit system) so they won't use for the 4gb of memory.
The other one to look at is Prepar3d, this was Microsoft ESP which is the source code that FSX came from. Lockheed Martin has taken this on and is updating it and fixing all the issues that FSX has. Many of the addons that are for FSX have been re-released to work with P3D. There are various licenses that be bought to be able to run this software. Also as its a commercial bit of software it can be used in various levels of flight simulators.
As for actual controls and setups etc.. I've sent you a pm!!
Cheers
Komodo Simulations
For the software it depends on what you want to use it for and what you want to get out of it. FSX has a lot more addons and a larger community following it, it also has more eye candy than X-Plane in the way of scenery, but X-Plane is certainly catching up in all respects. However the flight dynamics for helicopters is far superior in X-Plane than FSX. The way FSX is coded limits what can be done in trying to improve this. Also FSX is no longer being supported by Mircrosoft and it still has a lot of issues performance and setup wise, you will also need a powerful computer mainly a high end processor to run it with highish settings. X-Plane is constantly being updated and is always evolving and you will also need a fairly high spec system to run it. Both systems are 32bit ( X-Plane currently beta testing a 64bit system) so they won't use for the 4gb of memory.
The other one to look at is Prepar3d, this was Microsoft ESP which is the source code that FSX came from. Lockheed Martin has taken this on and is updating it and fixing all the issues that FSX has. Many of the addons that are for FSX have been re-released to work with P3D. There are various licenses that be bought to be able to run this software. Also as its a commercial bit of software it can be used in various levels of flight simulators.
As for actual controls and setups etc.. I've sent you a pm!!
Cheers
Komodo Simulations
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I use Flight Simulator X, acceleration, and i think its pretty great!
The helicopters you get with the game are not that thrilling, but if you take a look at some of the add-ons you can buy/download, then it gets interesting
Take a look at Nemeth Designs
I use my four year old gaming machine, and as long as i keep the details at a reasonable level, it manages alright.
If you'd like to fly offshore, you can download oil platforms from The ODG Project - Creating realistic offshore related scenery Worldwide !
The online part is nice as well, you choose a server and fly, if youre lucky you'll find a server with a decent ATC op, that just adds to the experience.
For controls i use the logitech G940 set with joystick, pedals and throttle, its excellent!
Happy flying!
The helicopters you get with the game are not that thrilling, but if you take a look at some of the add-ons you can buy/download, then it gets interesting
Take a look at Nemeth Designs
I use my four year old gaming machine, and as long as i keep the details at a reasonable level, it manages alright.
If you'd like to fly offshore, you can download oil platforms from The ODG Project - Creating realistic offshore related scenery Worldwide !
The online part is nice as well, you choose a server and fly, if youre lucky you'll find a server with a decent ATC op, that just adds to the experience.
For controls i use the logitech G940 set with joystick, pedals and throttle, its excellent!
Happy flying!
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AS350 B3 Gong sound
Hello Guys,
I´m new in this forum (at least for posting new stuff), i tried to find the best spot to this approach =) but don't know if this section is the correct.
Btw, I´m an x-plane developer and i´m working into a B3 helicopter for this sim, in the development i found that when a red caution turns on in the caution panel a Gong sound will play.
What i really would like to ask is, does anybody have that sound? i´m trying to find it, but as this is heard through the headphones i can't record it from any videos.
Any help would be great!
Thanks in advance,
Fred.
I´m new in this forum (at least for posting new stuff), i tried to find the best spot to this approach =) but don't know if this section is the correct.
Btw, I´m an x-plane developer and i´m working into a B3 helicopter for this sim, in the development i found that when a red caution turns on in the caution panel a Gong sound will play.
What i really would like to ask is, does anybody have that sound? i´m trying to find it, but as this is heard through the headphones i can't record it from any videos.
Any help would be great!
Thanks in advance,
Fred.
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It could be an unrelated windows error message.
If it's for X-Plane could I please ask you to make the cockpit scaleable with the screen resolution? Ta!!
Phil
If it's for X-Plane could I please ask you to make the cockpit scaleable with the screen resolution? Ta!!
Phil
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Thanks apb ^^
Was sleeping while the question was made
Yes its exactly that one i´m working on, its actually a conversion i´m doing from Nemeth Designs from FSX to X-Plane.
@Paco, it will be a 3D cockpit so it inst resolution dependent, your problem is probably related to 2D panels, they can get weird if your resolution ratio is different from that panel was done.
I´m working to make it very realistic, already did a bunch of things including hydraulics, startup, sounds, etc also worked to get parameters and flight dynamics very accurate.
Its getting close to release, but i miss that sound i have no idea how the real sound is if i did i could synthesize something like
Best Regards,
Fred.
Was sleeping while the question was made
Yes its exactly that one i´m working on, its actually a conversion i´m doing from Nemeth Designs from FSX to X-Plane.
@Paco, it will be a 3D cockpit so it inst resolution dependent, your problem is probably related to 2D panels, they can get weird if your resolution ratio is different from that panel was done.
I´m working to make it very realistic, already did a bunch of things including hydraulics, startup, sounds, etc also worked to get parameters and flight dynamics very accurate.
Its getting close to release, but i miss that sound i have no idea how the real sound is if i did i could synthesize something like
Best Regards,
Fred.
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Hey Guys,
2D panels may look better in some occasions, but for the simulation in general, sometimes you need to move around to access certain things, so its better to have a 3D cockpit, it will also make beginners used to position of controls and switches, something that most of times are wrong in a 2D cockpit due to limited view but i understand your points there.
Best Regards,
Fred.
2D panels may look better in some occasions, but for the simulation in general, sometimes you need to move around to access certain things, so its better to have a 3D cockpit, it will also make beginners used to position of controls and switches, something that most of times are wrong in a 2D cockpit due to limited view but i understand your points there.
Best Regards,
Fred.
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B3 Gong
In the flight manual is says that: Low rotor RPM "Gong" is 310 Hz & Over limit "Gong" is 285 Hz.
I know nothing about sounds, I was just wondering if this would be enough info for you to synthesize the sound yourself.
If you can and post it maybe we can confirm it sounds the same.
I know nothing about sounds, I was just wondering if this would be enough info for you to synthesize the sound yourself.
If you can and post it maybe we can confirm it sounds the same.
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Hello AgoDesign,
Actually this tone is the horn sound, you should hear it below 360rpm, over the limit by more than 1.5 seconds and also with rotor rpm higher than 410 (Intermitent tone).
My meaning is for Gong sound, you can listen to it during start while doing the fire test, or by rolling throttle from flight to idle position.
This sound seems to be related to AS350 that have VEMD, so i think B1 will not have this sound, only B2 and B3.
Its a hard sound to find, and i don't have access to any AS350 right now, i could move around to another city for such, but doing just for a gong sound don't worth to.
Thanks in advance,
Fred.
Actually this tone is the horn sound, you should hear it below 360rpm, over the limit by more than 1.5 seconds and also with rotor rpm higher than 410 (Intermitent tone).
My meaning is for Gong sound, you can listen to it during start while doing the fire test, or by rolling throttle from flight to idle position.
This sound seems to be related to AS350 that have VEMD, so i think B1 will not have this sound, only B2 and B3.
Its a hard sound to find, and i don't have access to any AS350 right now, i could move around to another city for such, but doing just for a gong sound don't worth to.
Thanks in advance,
Fred.