Boeing 737 descent without VNAV
Thread Starter
Joined: Sep 2022
Aviation Qualifications: SLF
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From: Europe
Boeing 737 descent without VNAV
Hello everyone,
I’m a first officer on B737-800 and MAX and even tough I’m not struggling anymore with descents, there is still something that I would like to ask to you guys with more experience on type.
I try to use VNAV as much as possible but however sometimes it’s not working smooth or sometimes might not be accurate (for example during radar vectors). Thus, I am trying to have a mental calculation model other than VNAV.
The rule of thumb for level deceleration is 1NM for every 10 kts above UP speed, and even the FCTM only mentions level flight deceleration.
However in many companies included mine, we try to achieve continuous descent, so those rules can not fully apply.
I’m trying then to find some Rule of Thumbs that work for descent deceleration from 250 kts to UP speed.
Do you have any?
I am generally doing (when not in VNAV) ALT = NM x 3 and then I remove 1000 ft out of it to allow for deceleration (if at 250 kts) meaning 200 kts every 10 kts above UP speed (~200 kts).
Starting to slow down around 20 NM (5000 ft AAL), earlier if heavy weight or tailwind.
The slow down I do it in LVL CHG.
This way works quite good, sometimes ends up high or low on profile but the corrections are manageable.
I would like anyway to receive a more precise Rule of Thumb, with a brief explanation, because I feel like what I am doing has no logic behind and just works out of magic.
Or if someone can explain why that works would be also appreciated.
Thanks in advance for who wants to share his experience with me, it’s always good to gain some knowledge from you guys!
I’m a first officer on B737-800 and MAX and even tough I’m not struggling anymore with descents, there is still something that I would like to ask to you guys with more experience on type.
I try to use VNAV as much as possible but however sometimes it’s not working smooth or sometimes might not be accurate (for example during radar vectors). Thus, I am trying to have a mental calculation model other than VNAV.
The rule of thumb for level deceleration is 1NM for every 10 kts above UP speed, and even the FCTM only mentions level flight deceleration.
However in many companies included mine, we try to achieve continuous descent, so those rules can not fully apply.
I’m trying then to find some Rule of Thumbs that work for descent deceleration from 250 kts to UP speed.
Do you have any?
I am generally doing (when not in VNAV) ALT = NM x 3 and then I remove 1000 ft out of it to allow for deceleration (if at 250 kts) meaning 200 kts every 10 kts above UP speed (~200 kts).
Starting to slow down around 20 NM (5000 ft AAL), earlier if heavy weight or tailwind.
The slow down I do it in LVL CHG.
This way works quite good, sometimes ends up high or low on profile but the corrections are manageable.
I would like anyway to receive a more precise Rule of Thumb, with a brief explanation, because I feel like what I am doing has no logic behind and just works out of magic.
Or if someone can explain why that works would be also appreciated.
Thanks in advance for who wants to share his experience with me, it’s always good to gain some knowledge from you guys!

Joined: Dec 2005
Aviation Qualifications: ATPL
Posts: 4,991
Likes: 337
From: Hong Kong
It sounds like you're doing just fine. What you need is practice, and no matter how long you've been doing it you'll never get it perfectly every time (because you're right about there being an element of magic).

Joined: Oct 2006
Posts: 658
Likes: 1
From: Ankh Morpork, DW
In addition to the math(s), I like to keep a Vertical Bearing to the FAF in the Descent page. Some of my co-workers use the RWYXX/ on the Descent page instead of the FAF. Both will give you an idea of your energy state.

Joined: Mar 2019
Posts: 171
Likes: 31
From: European riviera
Thread Starter
Joined: Sep 2022
Aviation Qualifications: SLF
Posts: 17
Likes: 0
From: Europe
Hi guys,
thanks a lot for your replies.
As I can see all the techniques run about the same:
ALT x 3 = NM to run (+ some NM for deceleration)
NM x 3 = ALT to be (minus some FT for deceleration)
Seems that both are working, with the difference between the 2 calculation getting smaller and smaller as we go closer to the ground.
I personally prefer to judge the distance to go and to get an altitude to be, because in the other way around as I feel slow sometimes, and I prefer to say “I’m 1500 ft high” rather than “I need 5 NM more”.
That’s personal of course.
To answer why I use LVL CHG to slow down I meant to say: I am in LVL CHG at 250 kts and I bug to UP speed, in this way the plane will reduce V/S to gain the speed.
thanks a lot for your replies.
As I can see all the techniques run about the same:
ALT x 3 = NM to run (+ some NM for deceleration)
NM x 3 = ALT to be (minus some FT for deceleration)
Seems that both are working, with the difference between the 2 calculation getting smaller and smaller as we go closer to the ground.
I personally prefer to judge the distance to go and to get an altitude to be, because in the other way around as I feel slow sometimes, and I prefer to say “I’m 1500 ft high” rather than “I need 5 NM more”.
That’s personal of course.
To answer why I use LVL CHG to slow down I meant to say: I am in LVL CHG at 250 kts and I bug to UP speed, in this way the plane will reduce V/S to gain the speed.
Gender Faculty Specialist
Joined: Mar 2002
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From: In your head.
You'll find it very difficult to perform a good CDA doing that. It's a bit agricultural and priorities speed over descent rate. Not great for CDAs. Youre better of using VS and then you have direct control on your ROD and speed at the same time rather than a wishy washy variable rate because the AP is going for speed first.

Joined: Dec 2013
Posts: 132
Likes: 72
From: Milan
Hi guys,
thanks a lot for your replies.
As I can see all the techniques run about the same:
ALT x 3 = NM to run (+ some NM for deceleration)
NM x 3 = ALT to be (minus some FT for deceleration)
Seems that both are working, with the difference between the 2 calculation getting smaller and smaller as we go closer to the ground.
I personally prefer to judge the distance to go and to get an altitude to be, because in the other way around as I feel slow sometimes, and I prefer to say “I’m 1500 ft high” rather than “I need 5 NM more”.
That’s personal of course.
To answer why I use LVL CHG to slow down I meant to say: I am in LVL CHG at 250 kts and I bug to UP speed, in this way the plane will reduce V/S to gain the speed.
thanks a lot for your replies.
As I can see all the techniques run about the same:
ALT x 3 = NM to run (+ some NM for deceleration)
NM x 3 = ALT to be (minus some FT for deceleration)
Seems that both are working, with the difference between the 2 calculation getting smaller and smaller as we go closer to the ground.
I personally prefer to judge the distance to go and to get an altitude to be, because in the other way around as I feel slow sometimes, and I prefer to say “I’m 1500 ft high” rather than “I need 5 NM more”.
That’s personal of course.
To answer why I use LVL CHG to slow down I meant to say: I am in LVL CHG at 250 kts and I bug to UP speed, in this way the plane will reduce V/S to gain the speed.
Thread Starter
Joined: Sep 2022
Aviation Qualifications: SLF
Posts: 17
Likes: 0
From: Europe
Hi,
never heard about Distance x3 + 10%.
I will have a look on it, thanks!
But yeah you are right, at long distances the NM x3 can lead too low, but at low altitudes, especially during vectors, I find it the fastest way for me to understand my profile.


Joined: Nov 2010
Posts: 1,167
Likes: 180
From: USA
Hello everyone,
I’m a first officer on B737-800 and MAX and even tough I’m not struggling anymore with descents, there is still something that I would like to ask to you guys with more experience on type.
I try to use VNAV as much as possible but however sometimes it’s not working smooth or sometimes might not be accurate (for example during radar vectors). Thus, I am trying to have a mental calculation model other than VNAV.
The rule of thumb for level deceleration is 1NM for every 10 kts above UP speed, and even the FCTM only mentions level flight deceleration.
However in many companies included mine, we try to achieve continuous descent, so those rules can not fully apply.
I’m trying then to find some Rule of Thumbs that work for descent deceleration from 250 kts to UP speed.
Do you have any?
I am generally doing (when not in VNAV) ALT = NM x 3 and then I remove 1000 ft out of it to allow for deceleration (if at 250 kts) meaning 200 kts every 10 kts above UP speed (~200 kts).
Starting to slow down around 20 NM (5000 ft AAL), earlier if heavy weight or tailwind.
The slow down I do it in LVL CHG.
This way works quite good, sometimes ends up high or low on profile but the corrections are manageable.
I would like anyway to receive a more precise Rule of Thumb, with a brief explanation, because I feel like what I am doing has no logic behind and just works out of magic.
Or if someone can explain why that works would be also appreciated.
Thanks in advance for who wants to share his experience with me, it’s always good to gain some knowledge from you guys!
I’m a first officer on B737-800 and MAX and even tough I’m not struggling anymore with descents, there is still something that I would like to ask to you guys with more experience on type.
I try to use VNAV as much as possible but however sometimes it’s not working smooth or sometimes might not be accurate (for example during radar vectors). Thus, I am trying to have a mental calculation model other than VNAV.
The rule of thumb for level deceleration is 1NM for every 10 kts above UP speed, and even the FCTM only mentions level flight deceleration.
However in many companies included mine, we try to achieve continuous descent, so those rules can not fully apply.
I’m trying then to find some Rule of Thumbs that work for descent deceleration from 250 kts to UP speed.
Do you have any?
I am generally doing (when not in VNAV) ALT = NM x 3 and then I remove 1000 ft out of it to allow for deceleration (if at 250 kts) meaning 200 kts every 10 kts above UP speed (~200 kts).
Starting to slow down around 20 NM (5000 ft AAL), earlier if heavy weight or tailwind.
The slow down I do it in LVL CHG.
This way works quite good, sometimes ends up high or low on profile but the corrections are manageable.
I would like anyway to receive a more precise Rule of Thumb, with a brief explanation, because I feel like what I am doing has no logic behind and just works out of magic.
Or if someone can explain why that works would be also appreciated.
Thanks in advance for who wants to share his experience with me, it’s always good to gain some knowledge from you guys!
But what I (almost) never did was using LVL CHG (open descend) to change speed. If I get/want a speed change, I set the new speed in the window, press V/S, set 0 fpm (press to level off), and 10 kts before reaching the speed, press LVL CHG (pull for open descent). Much more predictable deceleration, so much more predictable path.

Joined: Mar 2006
Posts: 120
Likes: 4
From: England
If I get/want a speed change, I set the new speed in the window, press V/S, set 0 fpm (press to level off), and 10 kts before reaching the speed, press LVL CHG (pull for open descent). Much more predictable deceleration, so much more predictable path.

Joined: Jun 2013
Posts: 349
Likes: 20
From: egll
A true CDA includes minimum thrust too remember, which is very much unachievable in a lot of places today. "Speed up" right after you've commenced your descent throws any proper CDA right out the window from the get go. Then "slow down", out comes the speed brake, and you wonder why we bother.
Anyway ..
Am I low? I go V/S.
Am I high? I go LVL CHG
Under vectors and have some capacity to doodle a realistic LNAV path, or is my PM willing to ... then great, VNAV it is (unless I'm expecting even shorter miles, I'd stay below the VNAV profile a bit)
Is it totally perfect? no. Though, I don't think I have ever levelled off unintentionally with the above approach. There is a book out there with all sorts of formulae that prove it can be an exact science.I personally half can't be assed and half don't want my brain zapped away doing all manner of formula whilst I'm flying and trying to free up capacity.
Anyway ..
Am I low? I go V/S.
Am I high? I go LVL CHG
Under vectors and have some capacity to doodle a realistic LNAV path, or is my PM willing to ... then great, VNAV it is (unless I'm expecting even shorter miles, I'd stay below the VNAV profile a bit)
Is it totally perfect? no. Though, I don't think I have ever levelled off unintentionally with the above approach. There is a book out there with all sorts of formulae that prove it can be an exact science.I personally half can't be assed and half don't want my brain zapped away doing all manner of formula whilst I'm flying and trying to free up capacity.


Joined: Nov 2010
Posts: 1,167
Likes: 180
From: USA
Gender Faculty Specialist
Joined: Mar 2002
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From: In your head.
The 500'/m is only relevant above the TA or holding. CDAs are much easier if you're aware of that

Joined: Mar 2006
Posts: 120
Likes: 4
From: England

Joined: Dec 2005
Aviation Qualifications: ATPL
Posts: 4,991
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From: Hong Kong
How many of us are guilty of flying a 300fpm "CDA" to avoid the ALT CAP and keep the fuel efficiency bean counters happy? The irony is that when you are already below the glide the most fuel efficient thing to do is fly level.

Joined: Dec 2013
Posts: 132
Likes: 72
From: Milan
Yep , it’s basically 3*Altitude but in this way you get altitude as outcome. So easier for you to compare how high you are (or low)



