# CrossWind Component Formula

Thread Starter

Join Date: Jul 2016

Location: Oregon

Posts: 1

**CrossWind Component Formula**

Hey guys ! I`m trying to find the formula to calculate the crosswind component like this tool does. I could get something for just crosswind but i can`t seem to figure out how to apply gusting wind to the formula. Thanks !

Join Date: May 2005

Location: Yorkshire

Posts: 1,085

Looks like the calculator is simply adding half the gust factor to the steady wind, and then calculating the crosswind component of the result. This means that the crosswind component at touchdown could be greater than you think.

The basic calculation of crosswind component is: Wind Speed x Cosine of the angle between the wind and the runway.

On this basis a good rule of thumb is: 15 degrees = 1/4 of the wind, 30 degrees =1/2 the wind, 45 degrees = 3/4 of the wind, and anything over 60 degrees = all of the wind as a crosswind component.

MJ

The basic calculation of crosswind component is: Wind Speed x Cosine of the angle between the wind and the runway.

On this basis a good rule of thumb is: 15 degrees = 1/4 of the wind, 30 degrees =1/2 the wind, 45 degrees = 3/4 of the wind, and anything over 60 degrees = all of the wind as a crosswind component.

MJ

*Last edited by Mach Jump; 28th Jul 2016 at 21:48.*

Join Date: Dec 1999

Location: Oop North, UK

Posts: 3,051

Then there is the "clock" method - basically the same as MJ uses but with a few more options - take the crosswind angle and imagine it on a clock face, so 15 degrees is 1/4 way round, 20 degrees 1/3 etc, so 40 degrees is 2/3 off, so a 20 knot wind I would call 21 for convenience giving me a 14kt crosswind component - for gusts just take the maximum gust and do the same if you need it.

At least with this you can apply it in the air using your head rather than fiddling with formula or a tablet.

N.b. Head/tailwind component can also be worked out by subtracting angle off from 90 and applying the same clock method.

At least with this you can apply it in the air using your head rather than fiddling with formula or a tablet.

N.b. Head/tailwind component can also be worked out by subtracting angle off from 90 and applying the same clock method.

Join Date: Nov 2000

Location: Cambridge, England, EU

Posts: 3,437

Same numbers, but I do 1/6s rather than 1/4s, one sixth of the wind speed per ten degrees.

Gusts? - if there's significant gusts other than straight down the runway I'm probably not going to take off, so don't have to be able to do sums about them in my head. Point being of course that the

Gusts? - if there's significant gusts other than straight down the runway I'm probably not going to take off, so don't have to be able to do sums about them in my head. Point being of course that the

*gusts don't come from the same direction as the steady wind*. Which I would expect any tool that did these sums for me to get right, wouldn't I.Join Date: Jan 2005

Location: Kent

Age: 57

Posts: 498

Take a look at this: Crosswind Calculations made Easy.pdf

Using a DI, VOR, ... to visualise the cross, and head, winds is really simple - especially if you're working hard on other things.

OC619

Using a DI, VOR, ... to visualise the cross, and head, winds is really simple - especially if you're working hard on other things.

OC619

Join Date: Jul 2007

Location: uk

Posts: 657

Richard: remember, that in the Northern Hemisphere, when a wind gusts it tends to veer ie. increase its direction in a clockwise direction. This means that with a crosswind from the left then the gust will veer and make the crosswind component less. The converse is true from the right! By the way, this is not an exact science either in the measuring or reporting.

To visualise this easily - imagine a crosswind that is at exactly 90 degrees to the runway. This results in only drift but no change in groundspeed. Now imagine the effect of a veering gust.

To visualise this easily - imagine a crosswind that is at exactly 90 degrees to the runway. This results in only drift but no change in groundspeed. Now imagine the effect of a veering gust.

Join Date: Sep 2013

Location: N of GIRLI

Posts: 37

The basic calculation of crosswind component is: Wind Speed x Cosine of the angle between the wind and the runway.

On this basis a good rule of thumb is: 15 degrees = 1/4 of the wind, 30 degrees =1/2 the wind, 45 degrees = 3/4 of the wind, and anything over 60 degrees = all of the wind as a crosswind component.

MJ

Join Date: Feb 2000

Location: UK

Posts: 13,691

SOHCAHTOA - just go back to school maths.

Sin = Opposite over Hypotenuse

So, Sin (angle) x Hypotenuse = Opposite

So, sin (angle between runway and wind) x total wind = crosswind component.

Quick check

=========

sin(0)=0, so no angle, no crosswind component.

sin(90)=1, so 90 degrees angle, it's all crosswind

sin(45)=0.70 (the clock code would use 75%, near enough)

sin(30)=0.5 (the clock code would use 50%, spot on).

And as just said above, Cos for head/tailwind components. Cos(0)=1, so it's all headwind, cos(90)=0, so if it's all crosswind there's no headwind.

Gusting winds are still just winds - apply the same factor, you get correct answers.

G

Sin = Opposite over Hypotenuse

So, Sin (angle) x Hypotenuse = Opposite

So, sin (angle between runway and wind) x total wind = crosswind component.

Quick check

=========

sin(0)=0, so no angle, no crosswind component.

sin(90)=1, so 90 degrees angle, it's all crosswind

sin(45)=0.70 (the clock code would use 75%, near enough)

sin(30)=0.5 (the clock code would use 50%, spot on).

And as just said above, Cos for head/tailwind components. Cos(0)=1, so it's all headwind, cos(90)=0, so if it's all crosswind there's no headwind.

Gusting winds are still just winds - apply the same factor, you get correct answers.

G

Join Date: Apr 2008

Location: UK

Age: 65

Posts: 61

a bit off topic BUT often wondered why do you get given wind direction and speed when on final - why not just give cross wind component and direction (such as 10 knots from the left). It would be easy for the FISO or Controller to calculate and save all this faffing about with rules of thumb..

Join Date: Sep 2009

Location: N.YORKSHIRE

Posts: 853

Join Date: Apr 2008

Location: UK

Age: 65

Posts: 61

sure - I haven't got religion about the idea but, my guess would be that for a lot of low hours pilots the information on final becomes noise in the background whilst concentrating on the approach. They have in mind their cross wind limit is "X" and all they want to hear is a number lower than that. It no great thing and we get by but, we could make life just a mini tad easier..

Join Date: Aug 2007

Location: Melbourne

Age: 67

Posts: 775

ATC has a requirement to advise crosswind to aircraft when it reaches certain limits depending on aircraft type.

On final at uncontrolled airports, no formula will help when all you have is a windsock which is horizontal at anything above 15 knots. Best to learn what can and can't be done from the available cues, crab angle, control input and GPS ground speed and don't be too proud to go around.

On final at uncontrolled airports, no formula will help when all you have is a windsock which is horizontal at anything above 15 knots. Best to learn what can and can't be done from the available cues, crab angle, control input and GPS ground speed and don't be too proud to go around.

Join Date: Feb 2000

Location: UK

Posts: 13,691

That's a new one on me Fuji - is this purely a big airport / air transport thing? I can't recall ever being advised of crosswind at high values at any civil airfield, and only a couple of times at military airfields.

G

G