AirlineTycoon
19th Aug 2018, 06:08
I'm writing a very basic airline simulation game, fuel cost and therefore fuel burn rates impact an airline a lot as we all know.
I'm looking to have available a variety of aircraft (which I could add too). What I need to do is work out what the approx fuel burn for each aircraft type would be. Maybe 744, 772, 773 over a variable distance with a variable load %
I'm not using this for anything close to operating performance but just a way of getting a number which is somewhat realistic for an artificial world.
Finally, I don't want this to be and don't expect this to be real life accurate just a way of getting a number which is different per aircraft
I'm looking to have available a variety of aircraft (which I could add too). What I need to do is work out what the approx fuel burn for each aircraft type would be. Maybe 744, 772, 773 over a variable distance with a variable load %
I'm not using this for anything close to operating performance but just a way of getting a number which is somewhat realistic for an artificial world.
Finally, I don't want this to be and don't expect this to be real life accurate just a way of getting a number which is different per aircraft