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Old 13th March 2006 | 21:34
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Genghis the Engineer
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Originally Posted by Pinoccio
Hello Ghengis,
I think I can help you. I have vast experience on this subject. Unsatisfied with motion cues from the established sim manufacturers, I recently developed a new motion concept. It is specially suited for larger aircraft. It delivers near perfect motion cues during taxi and during coordinated turns in flight e.g. circle -to-land, formation flying, etc.
It has been test validated on a 6 DOF sim. Its' maneuvering cueing fidelity is beyond comparison to anything else worldwide. You feel correct maneuver onset, yet never any spurious cues from motion wash-out.
Drop me a note if interested.
Ah, but I'm not trying to develop a simulator - I've already got one. What I'm interested in is how to go about evaluating aircraft models on a somewhat mediocre reconfigurable simulator with pre-written software - efficiently and without breaking anything.

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