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Simming before PPL
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10th November 2021 | 13:02
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Wirbelsturm
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From:
Planet Moo Moo
Quote:
Originally Posted by
FlightDetent
Oh well. Heaven forbid the US forces created their own game to recruit the person in the first place!
https://en.wikipedia.org/wiki/America%27s_Army
[The game is financed by the [url=https://en.wikipedia.org/wiki/Federal_government_of_the_United_States]U.S. government and distributed by free download.]
Speaking of Marines, specifically (another trip down the memory lane, DOOM I & II)
... while nowhere near realistic — was intense and engaging, and promoted the kind of consistent, repetitive teamwork a Marine fireteam would employ in combat. While “Marine Doom” never became an official training tool, Marines were encouraged to play it, and it was sanctioned to be installed on government PCs. In
1997
, Gen. Charles C. Krulak, who was the
commandant of the Marine Corps
at the time,
issued a directive
supporting the use of PC games for “Military Thinking And Decision Exercises.”
“[In 2001], Bohemia Interactive Simulations broke off from Bohemia Interactive Studios, which is a gaming company. But
VBS
is based on a couple of realistic games that the studio put out—
Operation Flashpoint
and
ARMA
."
https://hub.fullsail.edu/articles/wa...onger-military
https://www.army.mil/article/235085/...ng_video_games
https://www.military.com/undertherad...he-battlefield
Indeed, the key here is
guided instruction
.
They scraped data to see who would be worth approaching for potential recruitment to START military training!!! I don't think anyone in the US military believed that they could plonk the gamer into the middle of a battlefield and expect them to perform the same!
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