The industry has gone the wrong way with training.
Too much say has been given to automation
Stall recovery, unusual attitudes, go-arounds, etc are such fundamental items to us all, but are not trained (basic principles) anymore as simulator sessions are based on the capabilities/proceedures of the airplane concerned.
Switch off all that stuff and give the crews a basic airframe to play with. No magic button to do what's needed!
Thrust... check it's achieved
Attitude... check your'e pointed up
Flaps... select GA position
Gear, not critical but select up if positive rate.
A bit of fun doing this kind of stuff, instead of the intricate standard lessons designed to cover various regulated required items could be worth it's weight in gold...and even more value if we enjoy it and look forward to the next SIM.