Go Back  PPRuNe Forums > Flight Deck Forums > Tech Log
Reload this Page >

Alternative headset idea?!

Wikiposts
Search
Tech Log The very best in practical technical discussion on the web

Alternative headset idea?!

Thread Tools
 
Search this Thread
 
Old 4th Oct 2014, 19:11
  #1 (permalink)  
Thread Starter
 
Join Date: Jul 2000
Location: Dublin
Posts: 18
Likes: 0
Received 0 Likes on 0 Posts
Alternative headset idea?!

Probably a non-runner, but is it possible to use a "modern gaming headset" instead of an "aviation headset" in an airliner?

Gaming headsets are a fraction of the price for the same build quality and better features.

From an initial look, the mic on a two plug(Boeing or GA) headset is 0.206 inch/5.25mm while the audio is 0.25/6.35mm. A normal gaming headset only has one pin of 1/8 inch/3.5mm which provide both audio in and speech out.
So what one would need is an adapter or splitter from the 3.5mm to the two plug needed in the flightdeck.

So for the techies, is this possible?
108.9 is offline  
Old 4th Oct 2014, 20:18
  #2 (permalink)  
 
Join Date: Mar 2013
Location: EU
Posts: 497
Likes: 0
Received 0 Likes on 0 Posts
I thought about this in the past but after asking around bit came to the conclusion that it wasn't worth it. The main problems were (from what I remember) that it might be very temperamental with intercoms and different headsets, because they weren't designed to work this way and also that the mic on them might not be good enough at cancelling background noise. Gaming headsets (depending on the model) can often also be designed to produce a certain frequency range well, typically higher treble for FPS games to hear gunshots and footsteps, and this is not ideal for voice.
OhNoCB is offline  
Old 4th Oct 2014, 20:20
  #3 (permalink)  
 
Join Date: Sep 2014
Location: Canada
Posts: 1,257
Likes: 0
Received 0 Likes on 0 Posts
Possible? Yes.

There are however some problems:

- On the output side, the speakers in your gaming headset are of low impedance (usually around 16-32 ohms per side, stereo), whereas aviation headsets are of high impedance (> 300 ohms per side, stereo). As a result the audio level will be very "hot" and you will need to turn down the radio volume to near minimum. Low impedance headsets are sometimes more susceptible to electrical damage.

- On the input side, you have the reverse problem. The microphone on a gaming headset is passive (unpowered), while aviation headsets have active powered mics. This means the volume from your gaming mic will be way too low to be heard over the radio. To solve this, you need to add a pre-amp, and power it using some sort of battery -- which is also adding a point of failure.

- If you fly GA aircraft (or even some commercial jets, e.g., 737s), the cockpit environment is very loud/noisy. Most gaming headsets were not designed to work in this environment. E.g., they do not have heavy ear-cups for noise isolation, the microphone pattern is not directed enough (will pick up tons of background noise), etc.

- Lastly, there is debate on the legality of using non-aviation certified equipment. In the US at least, there have been lawsuits / court cases involving the use of non-TSO'd headsets. (The FAA requires TSO aviation headsets to conform to a stringent standard known as RTCA DO-214). At least one headset accessory manufacturer I know of was forced to pass through the FAA TSO process before the equipment can be used aboard certain airlines.

- Personally, I don't believe most gaming headsets are generally "of a better quality" than TSO'd headsets, where it counts (reliability, build quality, etc.) They do sound better for music (they have a more expansive frequency range) but for flying I'd take my David Clarks over my Logitech gaming headset 100% of the time.
peekay4 is offline  
Old 5th Oct 2014, 12:45
  #4 (permalink)  
 
Join Date: Sep 2014
Location: Utah
Posts: 8
Likes: 0
Received 0 Likes on 0 Posts
As a gamer...

I thought I'd warn that "gamer headsets" are notorious for having terrible microphones. Nor do many offer much protection for your ears, passive or not. Your hearing is worth a few hundred bucks.
MisterFred is offline  
Old 10th Oct 2014, 05:03
  #5 (permalink)  
 
Join Date: Jan 2000
Location: Asia
Posts: 2,372
Likes: 0
Received 1 Like on 1 Post
My company has a list of approved headsets that can be used in the A320, anything else has to be checked with engineering. Not all models from a manufacturer are approved and are able to be used.

We have had issues with non approved headsets, without going through all my company emails I think there was a missed communication from ATC due to flat batteries on a (non approved) noise cancelling set.
Metro man is offline  
Old 10th Oct 2014, 08:05
  #6 (permalink)  
 
Join Date: Jan 2009
Location: Cab of a Freight Train
Posts: 1,222
Received 123 Likes on 62 Posts
I use my Bose QC15 ANR headphones with a UFlyMike microphone adapter. Works well, and hundreds of dollars cheaper than a Bose X set...
KRviator is offline  
Old 10th Oct 2014, 18:49
  #7 (permalink)  
 
Join Date: Feb 1999
Location: MAN
Posts: 804
Likes: 0
Received 0 Likes on 0 Posts
What are the odds of a UflyMike fitting the new Wireless Bose headset

Looks great
Dogma is offline  
Old 11th Oct 2014, 07:26
  #8 (permalink)  
 
Join Date: Apr 2008
Location: Nearer home than before!
Posts: 524
Likes: 0
Received 0 Likes on 0 Posts
I use a Bose A20 in the 737 and most of my colleagues do too. Personally, I use it for only one reason. I really want to retire still able to hear the mumbling of my grandchildren. That's at least 20 years away so I need a good headset!


Cutting corners on price is a foolish thing, hearing damage is permanent.
RVF750 is offline  

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



Contact Us - Archive - Advertising - Cookie Policy - Privacy Statement - Terms of Service

Copyright © 2024 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.