Holding pattern corrections.
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Holding pattern corrections.
Hi guys,
I would like to know if there's a link or any site which could explain the corrections to be made with headwind/tailwind on the inbound/outbound corrections. I do get the rule of "Half the time that is in excess" and "Double the time that is left for the minute" but I don't get to where it applies; the inbound or outbound correction. Also with respect to the corrections, is it in order to always get 1 minute inbound or what?
Thank you.
I would like to know if there's a link or any site which could explain the corrections to be made with headwind/tailwind on the inbound/outbound corrections. I do get the rule of "Half the time that is in excess" and "Double the time that is left for the minute" but I don't get to where it applies; the inbound or outbound correction. Also with respect to the corrections, is it in order to always get 1 minute inbound or what?
Thank you.
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is it in order to always get 1 minute inbound or what?
The rest of your question you can answer yourself by doing a little thinking, aided by paper and pencil if need be. Don't jump at the keyboard at the first hint of a doubt.
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It is always on the outbound leg after flying over the beacon or abeam the beacon with wings level whichever latest.
If you have a headwind component of say 20kts then the outbound time is 1min 20sec
if you have a tailwind component of 20 kts then the outbound time is only 40 seconds
If you have a headwind component of say 20kts then the outbound time is 1min 20sec
if you have a tailwind component of 20 kts then the outbound time is only 40 seconds
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I know it's not the most advanced thing in the world. But flight sim is really good for it - you can put in whatever wind you like, and get lots of practice. It is also great for practicing joins.
When you think you have understood it, you can completely switch the winds - and see how you cope with it from different directions/strenghts. As you fly around the hold you will get your timings right.
I know you will get shown this in the plane/sim on the IR - but getting to grips with it at home is a lot easier and less stressful than having an instructor watching your every move!
Drawing it on paper is also a very good way of getting to grips with the first principles of the hold.
When you think you have understood it, you can completely switch the winds - and see how you cope with it from different directions/strenghts. As you fly around the hold you will get your timings right.
I know you will get shown this in the plane/sim on the IR - but getting to grips with it at home is a lot easier and less stressful than having an instructor watching your every move!
Drawing it on paper is also a very good way of getting to grips with the first principles of the hold.
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Geordiejet
I agree with you totally, even though I risk having my throat cut by some here, but the ole MS Flightsim is excellent if you want to get your head round some navigation problems. It can even serve to get a very rough rough first familiarisation of unknown territory in combination with google earth. Just dont use it to practice your landing technique