Go Back  PPRuNe Forums > Flight Deck Forums > Rumours & News
Reload this Page >

Use of Virtual Reality in Training

Rumours & News Reporting Points that may affect our jobs or lives as professional pilots. Also, items that may be of interest to professional pilots.

Use of Virtual Reality in Training

Old 12th Feb 2019, 04:04
  #1 (permalink)  
Thread Starter
Join Date: Nov 2007
Location: NYC
Posts: 107
Use of Virtual Reality in Training


I spoke with a friend of mine who does avionics training with American Airlines (AA). My friend informed me that AA uses Boeing and Airbus Virtual Reality (VR) Programs.

Does your carrier use VR? If so, to what extent? I think Lufthansa and Jet Blue are using VR to a limited extent.

If your company uses VR, who specifically uses VR? Pilots, Flight Attendants, Mechanics, Rampers, etc.?

Thanks for your help.
aviationluver is offline  
Old 12th Feb 2019, 06:09
  #2 (permalink)  
Join Date: Apr 2008
Location: Nearer home than before!
Posts: 421
Ours has decided to shelve research at present, VR is still a couple of years away from being really usable without issues. The current generation of headsets use fixed focus and limited field of view. This may limit and cause nausea to users and thus from a H&S point limits the ability of the devices.

I think once Oculus releases the next Gen CV2, providing it does feature variable focus and greater resolution and a wider angle , and Vive matches them, then it's more the licencing of software that is the issue from then on. If manufacturers are getting involved, then that can only benefit.

Finally, my 2c worth is the use of VR is in Cockpit procedures training and familiarity with layout. once tactile requirements are introduced, we're still a long way from having a good system available. There's much promising prototype work on tactile feedback gloves and controllers, but unless you have this interactability within the VR environment, it's just a VR paper tiger and not really worth the investment $.
RVF750 is offline  
Old 12th Feb 2019, 07:33
  #3 (permalink)  
Join Date: Aug 2006
Location: Los Angeles
Age: 31
Posts: 17
VR will be much more viable for training once foveation and haptics are mastered and implemented. At this stage it is novel and promising but hobbled by the above issues noted by RVF as well as insufficient resolution. That said it is only a matter of time, and the benefits are very real.
What Traffic is offline  

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off

Thread Tools
Search this Thread

Contact Us Archive Advertising Cookie Policy Privacy Statement Terms of Service

Copyright 2018 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.