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Old 27th Aug 2000, 22:28
  #6 (permalink)  
quid
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We share the same mindset. The required maneuvers must be taught/checked, but there is much more to be learned. You might try these-

Check the airspeed at the end of the touchdown lights on t/o. Unless very heavy, it's usually around V1. Gives a visual indication of the abort zone.

V1 cuts with the hands on the control column, (not the yoke), no aileron allowed. Proves V1 cuts are a rudder maneuver, not an aileron. Don't *walk* the rudders.

Engine failure just after the gear comes up, IMC. (V2 cut). Pitch 15-20 degrees. MUCH harder than V1 cut because of no visual clues.

Steep turns at FL 310. Proves the a/c won't fall out of the sky. Got to be gentle with the control inputs, tho.

Engine failure at altitude with the autopilot engaged at cruise. (Driftdown). I've seen some weird responses to this one.

Static system leaks and pitot pitot system blockages (not together). Got to return to basic pitch and power.

Contaminated fuel. Engines repeatedly flameout and relight/surge in no set pattern.

Explore all the buttons in your simulator, and see what they do. No matter how many you have, the airplane has thousands more.



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