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Old 22nd Oct 2014, 21:50
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Courtney Mil
 
Join Date: Nov 2011
Location: Southern Europe
Posts: 5,335
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For a simulation (which I'd love to see one day), do you all think that for a normal turn round my rough numbers, an additional, random element of system snags with random repair times, factors for weapons expenditure, re tasking (Stuff's point) and Battle Damage Repair (previous sortie or on ground) would work?

Just trying to be helpful for a change.
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