PPRuNe Forums - View Single Post - How does your company describe circling approaches?
Old 13th Dec 2013, 16:35
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AirRabbit
 
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Originally Posted by Turkish Delight
It'll only be realistic enough once the SIM manufacturers fit a wider arc of visual and a far better weather engine than they do now. FSX has far surpassed anything I've used in real life, providing the add-ons are installed.
As I indicated in an earlier post … the simulator manufacturers have developed and are building visual systems just as you suggest:

Originally Posted by AirRabbit
As everyone knows simulators come in a whole litany of visual capabilities … some have VERY restricted visual systems (from having them only directly in front of each pilot – with no cross-cockpit visual capability) all the way to a continuous 220 degree horizontal (essentially visual capability from wing-tip to wing-tip) by 60 degree vertical field of view (mostly with 25 degrees “up” and 35 degrees “down” – and, of course, there are some variations) all of which is optically correct for both pilots.
Additionally, VERY realistic programming for weather conditions are also available - winds, gusting winds, turbulence, rain on the windscreen, lightning flashes, wet runways, standing water on runways, the whole package is available.
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