I must admit that, as with viffing, I'm struggling to think of much real world utility for thrust vectoring outside of losing control surfaces (either as a design feature - which no-one seems to have done or by damage). Better roll rates maybe?? High alpha landings??
I'm sure someone more knowledgeable than I will be along soon to point out glaring omissions but that's all I've got!
LO, yes, thrust / weight ratio is good but is it really good enough to regain the required energy with sufficient speed in a classical "Knife fight" scenario? I have my doubts.
Regards,
Frank
Last edited by JG54; 23rd Jun 2013 at 16:10.
Reason: Addendum