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Old 23rd Jun 2013, 16:01
  #26 (permalink)  
Join Date: May 2004
Location: Manchester U.K.
Posts: 87
I must admit that, as with viffing, I'm struggling to think of much real world utility for thrust vectoring outside of losing control surfaces (either as a design feature - which no-one seems to have done or by damage). Better roll rates maybe?? High alpha landings??

I'm sure someone more knowledgeable than I will be along soon to point out glaring omissions but that's all I've got!

LO, yes, thrust / weight ratio is good but is it really good enough to regain the required energy with sufficient speed in a classical "Knife fight" scenario? I have my doubts.



Last edited by JG54; 23rd Jun 2013 at 16:10. Reason: Addendum
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