I think you make my point with the Vietnam example. The kill:loss ratio didn't suddenly improve because the US introduced a 9G wonder jet, it improved because they started to (re)train their aircrew proper BFM and improved on the weapons.
I'm not saying turn performance isn't useful, it is, but it isn't everything - it's not even top 3 important imho.
EDIT: But it does look good and it is fun!
Last edited by Backwards PLT; 25th Feb 2013 at 17:25.