Not sure the question makes sense as asked.
All 3 have difference performance envelopes with areas where they are better or worse than the other. The aim in combat being to drag your opponent into fighting in a corner of the envelope where you have advantage.
Assuming equal pilots with a limited time window the result should be a draw.
Most times it's a stand-off; the pilot with best low level performance trying to persuade the higher to come down; those with better sustained turn rate trying to get into a turning fight, the other playing the vertical.
The other factors in the real world are the number of weapons you have and fuel state/distance from base. Get fired out before the other guy and you're on a hiding from nothing and egressing from a fight on a low fuel state without getting shot is one of the hardest things to do.
Bye and bye, I highly recommend "
" by Robert Shaw