PPRuNe Forums - View Single Post - How aircraft systems are implemented in flight simulators?
Old 6th Dec 2012, 21:15
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RYR-738-JOCKEY
 
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I'd like to add a notion. When it comes to simulating motion I think most of us would agree that it's far from realistic. I always become slightly dizzy during the start of a session due to the artificial yaw, which is simply a tilting of the sim. When you get an engine failure it becomes quite pronounced. When I did suffer an actual engine failure I found the aircraft rediculously easy to fly. You're at the pointy edge of a metal tube and when it happens the sideway motion makes you react in quite a natural way. And landing it...it's dead easy compared to the sim...
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