Big fan engines rarely have an instant cessation of thrust with failure - more like a progressive rundown.
Many years of TRE work showed me that some simulators react badly to over-controlling. That was particularly evident where pilots were converting from aircraft that needed an agricultural amount of boot input with critical engine failure. Some pilots also rely on feel much more than pure instrument readings.
The best piece of advice I ever heard on the subject came from a much-respected trainer who said.
"Merely apply sufficient rudder to stop the scenery from rotating round the aircraft!"
It works for simulators (assuming they have visuals) just as well as the aircraft