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Old 20th Jul 2012, 02:55
  #22 (permalink)  
virginexcess
 
Join Date: Jul 2010
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Ah yes Bloggs

The problem is that you are coming at it from a pilots point of view, which is 'no accident is acceptable'. Unfortunately the bean counters control the resources, so they have a formula that comes up with a number that equates to acceptable number of hull losses. There in lies the problem.

The bean counters are happy to accept a certain number of crashes and we aren't, so we have to make do with what we are given to train our pilots.

In our operation we have such limited opportunity to actually hand fly that all currency items are dealt with in the simulator. As a result of having to complete all the mandatory regulatory requirements there is precious little time left to devote to maintaining basic flying skills. Ideal? No. Reality? Yes.

Let's increase training and recurrent proficiency to achieve and maintain the skill that will ultimately save our and the pax's lives.
That is naive in the extreme. Training and recurrent proficiency are a cost tot he airline and affect somebody's KPI's. Until the accident rate climbs to a level that the bean counters find unacceptable, they won't throw one extra dollar at it.
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