OK, I'm having major issues interpreting what you are saying into realspeak, but I think the gist is that the server holding the game is on a broadband connection which has max speeds of 760Mbits/second upstream 1024Mbits/second downstream.
To put it bluntly, you haven't a hope in hell of playing a multiuser game off a server with that kind of bandwidth (or lack of)
You can ping test as much as you like, but the fact is the bandwidth isn't there
Transfer quota is irrelevant. What matters is the transfer speed, and IF I've understood your post correctly, you've not got it
Last edited by Milo Minderbinder; 29th June 2012 at 21:39.