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Thread: Why only 7G ?
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Old 26th May 2012, 10:30
  #18 (permalink)  
Courtney Mil
 
Join Date: Nov 2011
Location: Southern Europe
Posts: 5,335
Received 17 Likes on 6 Posts
If you can 100% guarantee to kill all the bad guys pre-merge, you only need enough g to position to shot them and turn round once they're all dead. If out-numbered, targeting isn't perfect or Pk/counterneasures leave survivors of the first fox-3s then you have a choice. Blow-through, run and at sometime come back to re-engage. Turn and run, neatly placing the bad guys behind you or stay and fight. Even with off-boresite weapons and versatile aiming, turning at 7g against a 9g+ opponent is a massive disadvantage and is likely to end in tears.

F-15 and F-22 air-to-air pilots are trained to fight at maximum g at corner velocity. Any less and you lose.

Even LM can't change all the laws of physics.


Just This Once... indeed. Take those bulky red things out and there'd be space for more real weapons.

Courtney

Last edited by Courtney Mil; 26th May 2012 at 10:33.
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