Orca, while you are correct, perhaps you are wrong as well.
Repulse and PoW were optimised for surface warfare, because thats what we decided was the big thing. Dauntless is optomised for Air warfare - and is not exactly overflowing with surface or sub-surface capabilities - because, again, we have decided that Air warfare is 'the thing'.
of neither occasion did we bother to consider what our enemies would consider to be 'the thing'.
but of course i must be wrong, because the MOD is an acknowledged world leader in learning from the past, clear thinking, putting itself in the enemies shoes, and anticipating future threats