Razoray,
given your opinion as the "probable cause", the "why" is part of the contributing factors. So far, we had a lot of keywords for those factors, e.g.:
- CRM
- Man-machine-interface (stick vs. yoke, aural warnings, ...)
- (poor / mediocre / too much sim) Training
- Psycho factors
- Weather
- Darkness
- Software issues
- ...
Assessing and prioritizing them is the challenge. Some forum members tackled a lot of those keywords. Adding them to their opinion in a structured way would very much add to the value of this thread.