Unfortunately not! Short of using the fire axe on the PF's head, the F/E has no way of stopping PF exceeding stall AoA. F/Es are also excellent at working with and hitting big mucky whirring and thrashing bits, and not at diagnosing where a couple of zeros in a memory stack may have rolled off the end and dropped onto the next stack.
There is, of course, nowhere for the F/E to sit any more