Full Flight Simulators and realism of cues
A naive question: When using a FFS for flight maneuvers and then if you experience the real thing, how realistic is it? I imagine routine ops are well simulated but what about more extreme situations.
With a 6 axis simulator and acceleration onset cueing I suppose things get pretty realistic but just was curious as to how much. Can it get to high / low g situations too? Or do these things not matter much when the goal is to actually train someone on a big aircraft.