Salute!
Hmmmmmm, PJ's post was there, but I can't find it now. Good charts.
So I shall post two graphs of another FBW stick inputs from my personal Photobucket albuyms that I made myself from data and an Excel spreadsheet. Will they disappear as well?
All inputs were force and not stick movement. As with the Airbus, there was no feedback as to how much you were commanding, just body rates and gees that you felt in the seat of your pants.
Roll command:
Pitch command:
The tactile feedback most pilots here talk about is actual or synthetically-generated pressures on the stick from the control surfaces ( not spoilers or flaps). So a high speed aileron flutter is easily felt, as the stick is vibrating left-right. At high AoA, the stick gets "mushy" ( real technical term we used as instructors, heh heh). i.e. you could move it rapidly but nothing happened and you kinda knew that the elevator or ailerons had no meaningful effect. Then, at high speed, the stick became "stiff", and required more force to get the control surfaces to move than when in a stall or approaching a stall.
So I agree with the folks that talk about a giant video game.