PPRuNe Forums - View Single Post - Turbine time, Fixed wing VS Helicopter
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Old 23rd Mar 2011, 02:36
  #12 (permalink)  
Two's in
Below the Glidepath - not correcting
 
Join Date: Jun 2005
Location: U.S.A.
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To answer the original question - although they are called résumés (without the poncy accents) here because no-one can spell CV.

In a FW turbine when the engine decides to depart its governed range, it can be moderately exciting but some prompt action leaves you in relatively controlled flight trying to resolve the power plant issue, assuming it's not a single. In RW turbine a governor excursion can immediately under or overspeed the Nr, and in the case of a twin, the load bearing engine may droop Nh, Ng, etc, thus masking the intial symptoms of the malfunction. If you don't recognize, identify, analyze and rectify the malfunction in a short space of time some amazingly bad things are likely to happen.

Governor runaways up and down are good simulator fodder for this very reason, because on the day it has to be an instinctive but analytical response. Any failure to apply the correct measures rapidly will exacerbate the problem (Nr departures) and could take the remaining engine out of normal limits while it's already working at max contingency to keep you in the air.

As for starting a turbine, it's largely academic whether its connected to a Main Rotor or a prop during the start cycle - a lot of modern start control units and FADECs are far more sensitive and responsive than some dead-eye dick watching the EGT scream throught the red line.
Two's in is offline