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Old 16th Mar 2009, 21:07
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OpenCirrus619
 
Join Date: Jan 2005
Location: Kent
Age: 61
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Thanks for the replies. They started me thinking and, having thought back many years, I managed to put together a couple of formula...

Assumptions:
  • Constant power: I know the power delivered (CS prop aside) will increase with speed.
  • No friction / air resistance: In real life this will reduce acceleration as speed increases.
  • No other factors: e.g. As weight comes onto wings reducing wheel drag vs increased aerodynamic drag

s = distance
t = time
P = power
m = mass

Energy at an instant = 1/2.m.v^2
Energy used from rest = P.t = 1/2.m.v^2
Thus: v = sqrt(2.P.t/m)

From rest: distance = Integral, between 0 and n, of sqrt(2.P.t/m) with respect to time which is (4/3.P.t^1.5)/m (time to the power of 1.5).

A graph of these 2 (normalised to 100% on each axis - 100% speed = lift off, 100% distance = end of take off run available) looks like:


Combining into a Speed over distance graph gives:


Anywhere you fall below the curve you are below your target speed to achieve lift off.

I've added 3 dots:
50% speed after 30% distance
71% speed after 50% distance
85% speed after 40% distance

I believe the wrong assumption for 71/50 suggestion is that it assumes constant acceleration - whereas, in reality, we have constant power.

Anyway - that's my latest theory.

OC619
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