PPRuNe Forums - View Single Post - Short runway landing practice in the simulator.
Old 10th May 2008 | 13:09
  #11 (permalink)  
Tee Emm
15 Anniversary
 
Joined: Jun 2006
Posts: 1,204
Likes: 26
From: Australia
Stable approaches followed by a landing in the correct place at the correct speed will assure a safe outcome providing the runway is within the landing performance limit for the aircraft.

If the approach is not stable by the point defined in any particular airline's SOP's then a go-around must be executed. Those Pilots who persist in continuing an approach when 'unstable' are behaving irresponsibly.
In the perfect world of aviation of course no one would ever crash or overun the runway if they followed your advice and there would be no need for Pprune.

A37575 made the point that a significant number of landing accidents are overuns and how best address the problem. In the scheme of things, the total number of engine failures at V1 or, for example emergency descents, are statistically insignificant in terms of causes of accidents. Yet there is evidence these are fully addressed in simulator training.

ICAO published accident reports reveal that overuns on landing are a greater threat to safety than an engine failure at V1. Seems logical therefore that operators should include landing training on limiting runways more realistically in simulator training. Accident reports where the cause was excess speed and unstable approaches clearly indicate training is lacking. A37575 was correct to highlight this point
Tee Emm is offline  
Reply