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Old 1st December 2007 | 19:42
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Simon853
 
Joined: Jan 2005
Posts: 202
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From: UK
Need info on LTE for a simulator

Hi All,
It's been a while since I've posted here when I had to stop my training a couple of years ago due to illness.

Anyway, since then I've been involved in the desktop simulator scene. These days I'm writing a program that runs alongside Microsoft Flight Simulator and augments the flight dynamics, adding torque yaw, LTE, improved low speed instability, control sensitivity and whatever else I can find ways of making it do. My aim is to make Flight Sim that little bit more representative of the control inputs required to fly a helicopter. Initial feedback from folks who still fly has been positive.

What I'm looking for at the moment is information on LTE. i.e. Assuming a helicopter is hovering, at what windspeed would you begin to encounter main rotor vortex interference on the tail assuming the wind was from about 300 degrees on a counter-clockwise rotor, and at what windspeed would a wind from 270 degrees put a tail rotor into vortex ring state?

I realise this is all platform specific. I'm just after some ballpark figures for say a 206 or R22, as my software allows the user to adjust all the parameters to suit a particular model.

Best regards,

Si
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