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Old 29th August 2007 | 17:55
  #19 (permalink)  
petermcleland
 
Joined: Apr 2007
Posts: 162
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From: Dartmouth, Devon U.K.
>With the Mk.2 sim, did you have visuals? I notice a map of some sort on one of your photographs.

Also, how were targets generated on the sim's radar scope? Do I take it that you had a real radar processor black box somewhere into which you fed in fake target returns?<

Ewan,

No visuals on the Mk2 sim, hence the opaque white canopy and windscreen. However, it did have "Roll Motion" which was considered very realistic. It also had a thing called a "G Seat" which had a set of bladders under the cushion which inflated or deflated with changes of G. One person described it as "Like sitting on a litter of puppies"...It was not considered as realistic by just about everybody and we just left it switched off.

Twelve targets could be generated and their blips showed on that large round orange CRT on the instructors console. Each had separate knobs for controlling speed, height and heading...One could turn up their "Afterglow" and then try to make them do a "Red Arrows Bombshell Break", but you needed too many hands
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