PPRuNe Forums - View Single Post - Rhumb Line Calculations
View Single Post
Old 11th Apr 2007, 20:31
  #4 (permalink)  
Vee One...Rotate

Super-Friendly Aviator
 
Join Date: Jun 2004
Location: Reigate, UK
Age: 42
Posts: 424
Likes: 0
Received 0 Likes on 0 Posts
I fear it may involve spherical trigonometry...at least to get to a nice, user-friendly formula!

Ah, here we go. A quick Google came up with this:-

http://www.movable-type.co.uk/scripts/LatLong.html

It all looks pretty character-building...

V1R
Vee One...Rotate is offline