PPRuNe Forums - View Single Post - Altering the Pax count by 1- how does it affect CG?
Old 13th May 2006 | 11:54
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Old Smokey
 
Joined: Jun 2004
Posts: 1,843
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From: Australia
Ya do it in FONT "Fixedsys"
Dat's how it works J_T:::::: (Look at that great even spacing)

350000*******0*******0
****80******25****2000
350080***0.006****2000

Doesn't quite make up for obstacle polygons John, but a small favour in return!


Regards,

Old Smokey (who likes Unbalanced Fields but Balanced Type spacing)

Last edited by Old Smokey; 13th May 2006 at 12:56.
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