PPRuNe Forums - View Single Post - min. radius vs max. rate turns
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Old 30th December 2000 | 12:04
  #6 (permalink)  
grade_3
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Unhappy

Forgot to respond to this in my other post, guess that's what the holidays do...

<font face="Verdana, Arial, Helvetica" size="2">You might be able to help, I've noticed in Combat FlightSim that you can line the other guy up quicker if you use a grossly uncoordinated turn using mainly rudder to yaw around quicker than a coordinated turn, why didn't they make the aeroplane able to turn tighter? (I'm talking Spitfire, Mustang etc.) GUNS GUNS GUNS!!!!! I like it!</font>
Primarily, forget the BS about MS flight sims being "As Real As It Gets" - they're most definately not. For something for "meaty" in the flight modelling department, have a look at Aces High Free download etc. etc. and after flying this you'll never touch CFS again

Cheers,

Grade 3