Aaaaaaahhhh
Deep sigh of relief! Now I know I was getting confused, thanks for clearing it up. Too many words in my head!
Genghis - I don't mind if you're an engineer, pilot or kayaking instructor or librarian or whatever, thou Speakest the Truth and it is Good.
To summarise:
min. radius = max g and max AOB, if you can extend flap and pull the same g then do so.
Flap will reduce radius at the same g as no flap; only g (directly related to AOB for a level turn) will affect rate.
Rate is affected by g and the limits of the v-n diagram. If you are not limited by g (stress) i.e. you are stalling before the max g limit, excess power will enable you to pull more, therefore rate increases.
*Another deep sigh*
Feels good to clarify things.
Smooth Torquer
You might be able to help, I've noticed in Combat FlightSim that you can line the other guy up quicker if you use a grossly uncoordinated turn using mainly rudder to yaw around quicker than a coordinated turn, why didn't they make the aeroplane able to turn tighter? (I'm talking Spitfire, Mustang etc.) GUNS GUNS GUNS!!!!! I like it!
Safe flying
------------------
Confident, cocky, lazy, dead.