Originally Posted by
Manwell
I'd like to know more B2. Why aren't stalls covered in the sim, and why does it take so much altitude to recover? I apologize if they're dumb questions, but I'd rather ask dumb questions than assume the answers.
When we do “stall recovery” we may either recover on the first indication (low speed message), aerodynamic indicators (buffet) or stick shaker (artificial).
Neither one is a fully developed aerodynamic stall as we know it in small airplanes.
Some aircraft also have a stick pusher which prevents a full aerodynamic stall in order to meet certification requirements. Pilatus PC12 being an example.
Back to your question, at high altitudes even a small pitch down correction causes a large amount of altitude loss and even though the engines run fine at cruise power it takes a long time for them to spool up (accelerate) and produce more power.
Those two factors mainly affect the recovery altitude loss.