Originally Posted by
NutLoose
I watched something on the forces channel re the training on the Juno and the like and they were showing the simulators used and to be honest the graphical representation looked very basic. Does that tend to be the standard across the board? I just ask out of interest.
NutLoose
From my experience graphics is not a high priority in military sims, as the purpose is to train the tactics, technics and procedures (fighters). Only place where good graphics is of importance, is in TGP images when practicing A/G work or during eyeball ID's in A/A. For A/G work our sims typically have designated TGT areas where the graphics are hi res.