PPRuNe Forums - View Single Post - Military simulators graphics capability.
View Single Post
Old 20th Oct 2020, 16:04
  #3 (permalink)  
VariablePitchP
 
Join Date: Nov 2016
Location: FLSomething
Posts: 414
Received 0 Likes on 0 Posts
Originally Posted by jayteeto
Try watching standard TV on a 75 inch screen, it’s not brilliant. Graphics always look better on smaller screens, put them in a full size sim and not so good
I think you’re missing the point - the graphics here are a thousand times more detailed than most commercial grade simulators.

Most people don’t sit two feet from a 75 inch tv as they do a pc screen, so it looks the same if not better as it’s so far away.

I think the main reason is that 90% of the computing power for these sims will be given to the modelling. Take a 320 sim, every element of the flight model is accurately modelled in far greater fidelity than even the best consumer grade models. It is also running the motion simulation. Consumer wise they can dispense with most of this and pump 90% of the performance into the graphics as that’s what most people care about more.
VariablePitchP is offline