Most transport category aircraft are strongly statically stable in all three axes; as a result there are relatively heavy control forces when maneuvering off the trim condition, when making large corrections, or when using lead compensation to quicken the aircraft’s response. The combination of long transport delay, heavy control forces, and limited motion and visual cues results in the simulator being much more pilot-in-the-loop oscillation (PIO) prone than the aircraft when making large, rapid corrections or attempting tight closed loop control. The best control strategy in simulators is to set an initial pitch and power target that you have memorized, then make fine corrections.