PPRuNe Forums - View Single Post - FAA urges ICAO to address erosion of 'manual' piloting skills
Old 28th Sep 2019, 15:53
  #25 (permalink)  
kwh
 
Join Date: Oct 2007
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A question from the cheap seats...

Full motion sims for modern airliners are no doubt incredibly expensive to buy & operate, & a very scarce resource. Is there any merit in filling a warehouse sized space with user-operated full motion sims for a far simpler type of aircraft without all the complex systems of an airliner or bizjet or the ability to simulate complex failures that a simulator used for training & testing crew on those planes would require, & just provide a realistic sandbox for people to play in, then let airline pilots put hours in regularly in those sims, possibly requiring them to complete some objective test of hand-flying skill once in a while...?

My mind keeps imagining a B57/Canberra sim, but after an imaginary low budget glass cockpit upgrade & with irrelevant instruments deleted entirely. Something like that, anyway, so that pilots who spend entire careers pushing button A & then watching the aircraft systems do everything except taxi them to the gate at the other end know what to do when the automation goes tilt...
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