With all due respect, by flying an approach to ditch has very little to do with visuals (in a simulator).
In my training, we used to practice in the real aircraft by using an arbitrary figure of say 5,000ft agl/amsl as our "sea level".
The main ingredients of a "successful ditching" are wings level, minimum rate of descent (less than 100fpm) and minimum speed just above stall.
If you try that in a simulator, you will see how difficult it is to achieve ALL three conditions. Try it yourself!
And again and with all due respect, again, a deadstick approach is NOTHING like a ditching approach (if it's to be successful).
Last edited by dogcharlietree; 2nd Mar 2019 at 22:23.