PPRuNe Forums - View Single Post - Smart Glasses....the next gen HUD?
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Old 18th Feb 2018, 21:21
  #9 (permalink)  
GlobalNav
 
Join Date: Aug 2013
Location: Washington.
Age: 74
Posts: 1,081
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If the head worn display is meant to perform tasks that today's HUD's do, a highly accurate and low latency head tracking system is needed, as someone else mentioned, to keep the position and motion of spatially-referenced items properly scaled and aligned to the outside view. Not trivial.

Also not trivial is the design of display modes to cope with on-axis and off-axis viewing angles, the dynamics of the same, while not contributing to pilot confusion and/or distraction.

The possibilities are very attractive, once the human factors are properly sorted. For every cool thing you can do, there is typically a good reason not to, or at least not to do without very careful testing.
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