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Flight Rules of Thumb - ONLY...!!!

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Old 18th Jan 2010, 14:38
  #21 (permalink)  
 
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There is always enough time for a quick walkaround before flight.
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Old 19th Jan 2010, 09:36
  #22 (permalink)  
 
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Never fly the A model of anything! (unless you would like your significant other to try the B model of you)

Pay attention to what the birds are doing, if they aren't flying you shoud consider giving it a miss.

If you are inland and a considerable distance from the shore, and you should see a seagull, consider remaining where you are and stay away from the coast.

If you 'think' you might be flying behind the aircraft, it's too late you already are!
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Old 19th Jan 2010, 13:50
  #23 (permalink)  
 
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First came the Military

Rules were only ever started for Military use in times of war. Which when at war, there are no rules. And then Air law was only ever written for lawyers to make money. They were written by a German Jew who started before 1934
First ever rule, a wave of a hand or fist.
If you can see a 100 foot then fly a 100 mile, just don't hit anyone or thing.
And don't get lost.
Anybody care to contribute.

Ok cant post it as there are to many characters (26479) so you will have to read it for yourselves... The Hague Rules of Air Warfare - World War I Document Archive

The Hague, December, 1922-February, 1923
[These rules were never adopted by the powers concerned.]


These rules come along before our time but as you can see they are all for warfare. I have been trying but to no-avail to find the first ever civi rule book and when this was published. Most of what I have found is about over-flying other Territories air space. and as I've said, it was written for lawyers not pilots.
So are all pilots, flying lawyers. Not me.
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Old 19th Jan 2010, 18:44
  #24 (permalink)  
 
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Rules of Thumb

1) If you think you've thought of it all, think again.

2) Particularly with IFR flight, do VAs by reference to the checklist.

3) New unregistered cables have a habit of appearing out of nowhere.
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Old 19th Jan 2010, 19:11
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"if you're looking out the window enjoying the view - you're missing something"

Not correct in all cases, but a good prompt to give everything a scan..
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Old 2nd Feb 2011, 13:14
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Weather rule of thumb

"If your altimeter is falling, so is the sky"

This one references the Kollsman window on the altimeter.
If you notice when ATC announces the altimeter setting over the freq that the Kollsman setting is continuously going down ... usually it means the ceiling is too.
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Old 2nd Feb 2011, 16:47
  #27 (permalink)  
 
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Remember to remove the ground power connector before take off !
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Old 2nd Feb 2011, 18:42
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Keep the aiming point just above your toes - (22 autos).
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Old 3rd Feb 2011, 13:14
  #29 (permalink)  
 
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When you can't remember the rules of thumb use T.L.A.R.
"That Looks About Right".

I have found that students who use rules of thumb tend to be very robotic in the cockpit. Try to feel what the aircraft is doing using your eyes, ears, and seat of your pants.

Keep the rules of thumb in your back pocket for when you fly IFR.

Last edited by heloguy412; 3rd Feb 2011 at 17:34.
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Old 3rd Feb 2011, 16:45
  #30 (permalink)  
 
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UH-1H

A rise of 2 degrees C causes a loss of 1.5 PSI torque

A rise of each 1000 foot in altitude will cause a loss of 0.75 PSI torque

An increase of 1 PSI torque is equivelent to 200 LBS lift capability

For a given power setting, there is approx 1000 LBS difference in gross weight between IGE and OGE

Hovering OGE requires approx 5 PSI torque more than IGE
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Old 3rd Feb 2011, 22:34
  #31 (permalink)  
 
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Limitations are for Normal Operations!

There is nothing "normal" about crashing!

Ass, Tin, Ticket in that order!

Helicopters are reusable containers for precious cargo.
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Old 4th Feb 2011, 00:26
  #32 (permalink)  
 
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3 Basics

1. The Altitude above you is usless

2. The Fuel used is usless

3. The Airport behind you is usless
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