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Cockpit mental arithmetic
Recently i've been introduced to some good and quick 'rough' calculations that can be made whilst flying in addition to some good rules of the thumb. Please would anyone be so kind as to post a few of the favourites; i.e simple ways to calculate a crosswind component on a final approach, diversions, off track errors.
I think these could be really useful to see the different techniques and see which is the easiest and works best. Thanks |
Crosswind component
I was told that if you take the difference between wind & runway, and imagine it on a watch face, then it will tell you how much of the wind is crosswind, i.e.
runway 20 Wind 230\10 230-200 = 30 30mins on the watch face is half, so that's 10* 1/2 = 5kts crosswind Let's say, runway 18 Wind 195\05 195-180 = 15 15mins on the watch face is a quarter, so that's just over 1 kt crosswind. Although, the floor in this, as far as I can see, is for significant crosswind. I.e. runway 09 Wind 180/10 180-090 = 90 degrees (therefore 100% crosswind) But you can't put 90 degrees on the watch face. I guess you work on the assumption > 60 degrees is 100% crosswind |
The RAF method for mental dead reckoning:
Max Drift Angle: MDA=(60/TAS)*Wind Speed eg If you cruise at 120kts and there's a 20kt wind, the maximum amount of drift you'll experience (ie when flying at 90 deg to the wind) is 10 deg. Clock face method: If the wind is 15 deg off the nose or tail your actual drift will be quarter of the MDA (think 15 minutes = quarter of an hour). 30 deg off = 1/2 MDA. 45 deg off = 3/4 MDA. 60 deg off or more = MDA. Similarly your head or tailwind component. If the wind is 15 degrees off the lateral axis, the head/tail wind component will be 1/4 of the wind speed, and so on. Glideslopes: An x degree glideslope is 100x feet per mile. eg 3 degree = 300 ft/nm For a 3 degree glideslope your rate of descent should be 5 times the groundspeed. eg 90kts 450fpm. These are just a few little tips. Of course they are approximations but a good enough for real world use and with a bit of practise can be calculated mentally in no time at all. Using a whizzwheel for such calculations suddenly seems ridiculous! |
I use "sixths" as taught by my class act of an instructor (who would bellow "try not to rip the ***** nosewheel off" as we turned finals by way of encouragement - top bloke:p)
Ie, wind up to 10 degs of runway heading = XW is 1/6th of wind 20 degs = 2/6ths (1/3 for the hard of riffmaticking) 30 degs = 3/6ths (1/2) and so on, up to 60 degs and above = it's all crosswind. Common sense should tell you that these are just broadbrush guidelines, not accurate but good enough to give you a feel for the situation. |
Here's another:
Angle of bank for a rate 1 turn = (Airspeed/10)+7 eg 120kts, 19degrees AoB Works well enough up to about 150kts |
Distance to a VOR/NDB station for adequate reception: 1.2 times the square root of your altitude (in feet) gives the distance (in nm).
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Here's another: Angle of bank for a rate 1 turn = (Airspeed/10)+7 eg 120kts, 19degrees AoB Works well enough up to about 150kts Also how long is to turn 180 degrees in a rate 1 bank turn ? I remember being told this on my PPL and have forgotton. I always thought if I, inadvertently, went into cloud I'd look at the DI and wait for it to turn 180 degrees. Although in the heat of battle I'm not sure if I would remember to do that. Isn't it 2mins for a 180 degree turn ? |
Rule to determine headings in the circuit
The digits of the heading for each leg (crosswind, downwind, base and final) all add up to same number. For example if runway 35 is in use (3+5=8), then crosswind heading (080) downwind (170), base leg (260) and of course final (350) all add up to eight. Now try it for any other rundway! (Okay, if you picked a 290 heading, you will have to add the digits of the '11' you get from 2+9 once again and make 1+1=2, because the otherheadings (020, 110 and 200) all add up to 2).
Another good rule of thumb :- Kilograms to pounds rule is simply to double kilos and 10% (This accurate to within five pounds in a ton). Both these were in an article in the Pilot magazine about a year and a half ago, if you can dig out a copy there were about 16 really useful 'Rules of Thumb'. It would be worth typing out the ones you would use most and getting a copy laminated to keep in the cockpit!! Good luck! |
Pompey,
Yes, there are some quite well equipped aircraft out there that lack a turn needle or do not have rates marked on it. A rate 1 turn is 3deg/sec or 180deg per minute. A quick trick for reciprocal headings is to add 2 to the first digit and subtract 2 from the second digit (or vice-versa). eg 315 135 or 253 073. |
I don't get why you would need to do that ? Given the turn indicator has the rate 1 turn labeled on there. IS that for aircraft that don't have turn indicators ? Also how long is to turn 180 degrees in a rate 1 bank turn ? I remember being told this on my PPL and have forgotton. I always thought if I, inadvertently, went into cloud I'd look at the DI and wait for it to turn 180 degrees. Although in the heat of battle I'm not sure if I would remember to do that. Isn't it 2mins for a 180 degree turn ? Knowing the required bank angle is useful because the AI gives you immediate feedback on the bank angle, while the CDI takes a few seconds to stabilize (because your turn will take a few seconds to roll into and stabilize). |
Thankyou!
Makes sense.
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Up to 150 kts WCA (Wind Correction Angle)= 1/2 x windspeed.
Your max drift or max correction angle is half the windspeed. Above 150 kts it's 1/3. Check it with your CRP, it's surprisingly accurate. Descent angle of appr. 3 degrees GS/2 + 0 eg GS= 90 kts.......divide by two= 45 +0 = 450 fpm rate of descend If you have no GS indication use TAS and approximate the wind. No TAS indication use IAS for quick reference. You can fly surprisingly accurate non-precision approaches that way. Quick way to get from IAS to TAS: TAS increases over IAS with 2 kts/1000 feet. Easy to remember, standard lapse rate is 2 degr./1000 feet. eg altitude is 8000 feet IAS 100kts, TAS is 8 x 2= 16 kts higher then IAS, 116 KTAS. |
The only one I use is
VS (feet/min) = 200 x height to lose in 1000s of feet (at 10nm to run, 120kt) e.g. if at 5000ft and need to descend to 2000ft, VS= 200x3 = -600fpm OTOH if one has 20nm to run, one needs only -300fpm. Everything else comes from the GPS. Up to 150 kts WCA (Wind Correction Angle)= 1/2 x windspeed. Your max drift or max correction angle is half the windspeed. Above 150 kts it's 1/3. Check it with your CRP, it's surprisingly accurate. |
These are excellent, thank you very much.
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Knowing the required bank angle is useful because the AI gives you immediate feedback on the bank angle |
I really like this:
A quick trick for reciprocal headings is to add 2 to the first digit and subtract 2 from the second digit (or vice-versa). eg 315 135 or 253 073. |
That great trick fails for headings just over 180 and 360.
e.g. 190 / 370!! but 370=010 You have to memorise those :) |
A quick trick for reciprocal headings is to add 2 to the first digit and subtract 2 from the second digit (or vice-versa). eg 315 135 or 253 073. As IO540 says, it doesn't strictly work for 181 to 199, but it easy to convert a result like 375 to 015. |
Simple one for two-digit reciprocals is the "opposite compass section" method. Think of the compass as having four sections, containing headings beginning with zero, 1, 2 and 3. Whatever your heading is, the digits in the opposite quadrant will add up to the same number. You just need to remember the two opposing pairs 0 and 2, 1 and 3 ...
Eg Heading 24, recip 06, heading 13, recip 31, and so on. Works for all combinations apart from 01/19, 10/28 and 11/29. |
Rule of Thumb...
The average thumb, between the first joint and the end of the thumb, = 10 miles on the 1/2 mil chart. At 100 knots GS, this equals 6 minutes. So 3 'thumbs' = 18 minutes, two 'thumbs' 12 minutes, etc.....:ok:
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