CMP rubbish
Does anyone think over 100% achievement make sense?
Interesting result - don’t fking tell me‘I will get back to you later’, completely rubbish |
Originally Posted by bunnysbun
(Post 10879100)
Does anyone think over 100% achievement make sense?
Interesting result - don’t fking tell me‘I will get back to you later’, completely rubbish |
Originally Posted by bunnysbun
(Post 10879100)
Does anyone think over 100% achievement make sense?
Interesting result - don’t fking tell me‘I will get back to you later’, completely rubbish |
It goes back to one of the first questions asked by the rostering team when first shown the CMP a number of years back. “ How can we Limit the number of G days”. Says it all really.
To answer your question. Approximately 50% participation rate of the trail has led to a much higher bid success rate than anticipated. Now, we can’t have that! 4 bids with 30% weighting and you get them all equals 120% success rating. We can’t have that either. The levers have been set for a 60 to 70% success rating if I’m reading the tea leaves correctly. |
I suspect this will shortly prove to the least of our problems. (but yes, CX is attempting to reinvent the Jeppesen wheel...anyone surprised? :rolleyes:)
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Originally Posted by mngmt mole
(Post 10879265)
I suspect this will shortly prove to the least of our problems. (but yes, CX is attempting to reinvent the Jeppesen wheel...anyone surprised? :rolleyes:)
Until now roster control has meant lifestyle control. If its true you’ve got a productivity based pineapple coming to an orifice near you, then roster control will also mean financial control. |
Originally Posted by mngmt mole
(Post 10879265)
I suspect this will shortly prove to the least of our problems. (but yes, CX is attempting to reinvent the Jeppesen wheel...anyone surprised? :rolleyes:)
rostering system? Or for that matter the in house EFB quote on manager ”We will use Ipads over my dead body”. We have a penchant for believing we do things better than anyone else. |
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