Originally Posted by
palacio802
...and not in correspondence with the available technology and the prices per hour...
There is a huge cast working behind the scenes to keep the simulators going, and the parts needed to maintain them are the exact same pricey parts that go into a real helicopter. Plus the initial outlay to buy the simulator is much the same as what a new real helicopter costs, sometimes more. Which takes up a big chunk of the price per hour. Where the economics of the simulator really shine is when you crash them, much much cheaper than crashing the real thing.